Posts: 248 Joined: Status: offline Some of these games have 200 page manuals, which take up a lot of paper to print and are awkward to reference on the computer when you have game running (i.e., minimizing game window, bringing up the manual in Acrobat, etc.). It would be nice if the dev's started putting the manuals 'in- game', so if you have a question about a rule, you could click on an icon and bring up the manual, scroll through it, get your answer, all while still running the game. Just a suggestion. Posts: 1162 Joined: 1/20/2002 Status: offline quote: ORIGINAL: Matti Kuokkanen Paper costs, therefore paper manuals would increase game's price. Manuals of analog wargames (Warhammers, Classic BattleTech, Advanced Squad Leader, Risk.) can cost as much as ONE new computer game! Tactical Operations Manual, on paper cost me 50 €uros.
Disable Dep In Vista 64. For comparison, PDF version costs just 30 US$ I never understood why gamers don't understand this 'printed manual included' game problem. As you said Matti, printing out paper manuals is a very expensive process and would increase the cost of any game. I like having printed manuals included too but understand the cost cutting decision to use manual files instead.
I would pay extra for a printed manual for a game that I really wanted but I guarantee that the same people that cry now about not having printed manuals included would scream at the higher cost if printed manuals were included. I guess there is no win-win scenario for this. My solution to this is to start the pdf manual in Acrobat, minimize that and play the game. Then if I need to read the manual I just have to hit the tab at the bottem of the screen and it pops up the manual. Seems to me that is the same as having a pop up button for the manual coded in the game. What's the difference, both require just one button click. Posts: 930 Joined: 2/9/2007 Status: offline Ideally a game should come with both a printed paper manual and documentation that can be accessed ingame.
Sometimes digital manuals cannot be viewed by pressing the Alt + Tab keys, but if it is possible to do so while playing the game, that's not a bad alternative to ingame access. Personally I prefer a printed paper manual.
I do understand, however, that it not only increases the cost of the game but that it oftentimes becomes out of date when the game is patched. Posts: 1348 Joined: 3/1/2006 From: Buffalo,ny Status: offline Well, I so much prefer paying the extra 10 for a Matrix game with a printed manual over a game with only a pdf manual. There have been only two games(Max Football and Puresim) that I purchased without manuals. While I understand the paper costs of products and such, I have a serious problem when publishers moan and groan and cry poor when it comes to manuals but will not lower the price of products when they sell me a box full of air. Even that is not as bad as digital downloads. It really grates on my system for them to say they are trying to save the customers money by doing DD but then charging the same exact price as a boxed version. And another thing with printing costs. Glibc Devel 2 2 90 12 Rpm Ac. Yes they are large, but like anything the cost goes down dramatically the more you get.
So the 30 you spent at Kinkos to print out that manual cost only about 3-5 to company X. Matrix probably pays more since they are a smaller company but thier costs are significatly lower than individual costs. Posts: 1532 Joined: 5/23/2006 From: MN, USA Status: offline quote: ORIGINAL: Texican Some of these games have 200 page manuals, which take up a lot of paper to print and are awkward to reference on the computer when you have game running (i.e., minimizing game window, bringing up the manual in Acrobat, etc.).
The publisher says the rules have been taken over by Pendraken and are not available. Anyone have any idea when they may be available again? Website Review of saskminigamer.blogspot. A good description acts as a potential organic advertisement and encourages the viewer to. Blitzkrieg Commander. The Commander Series. The Commander Series. This web site provides details of the books that are available in the Commander series of fast- play tabletop wargaming. Blitzkrieg Commander Rulebook Pdf To Excel. Regimental F&F Rulebook. Blitzkrieg Commander Scenarios. M1320001 EPIC Updated Rulebook-sections 5 Oct09.
It would be nice if the dev's started putting the manuals 'in- game', so if you have a question about a rule, you could click on an icon and bring up the manual, scroll through it, get your answer, all while still running the game. Just a suggestion. De La Brujeria A Cristo Pdf there.
I can speak to a couple of reasons it doesn't happen more often. Creating Windows standard context sensitive help files is a real PITA! The good tools to make such manuals make is a little less horrendous but also cost big money (RoboHelp $1000, Doc-To-Help $900) PER author. It is so much cheaper to buy Adobe Acrobat and make an unlinked PDF, not to mention unimaginably easier. It surprises me that anyone makes context sensitive Windows help files!